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Messages - Vessan

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Now with plants that were made months ago OTL

Now to do trees, the trees will look darker or more icy.

(when you hate FH but still use it for testing items sob)

Colour palette: Mountain biome
So there will be different colours, rock and grass tailored for each biome!

You can practically imagine your characters fitting seamlessly in!


How can people not get crazy about all these?


Multiple tufts
Multiple manes
Multiple heads!! (from brute af, to petite puppy snoutness to beaked)
Multiple wings
Multiple tails

Horns will be items (offered in most colours!)

-dramatic music-


I had these pictures since last year...

Perhaps... Maybe maybe not for the fur texture.

Also taking a hiatus.
Preparing for the new semester and maybe I'll get to work on the game as my side-study option that may include game development in the media section.

Mini-Games / Re: Quick, before the staffs come!
« on: August 31, 2017, 12:35:29 PM »
My finger slipped.

Mini-Games / Re: Quick, before the staffs come!
« on: August 27, 2017, 08:56:31 AM »
total annihilation

Mini-Games / Re: Quick, before the staffs come!
« on: August 26, 2017, 06:43:00 PM »
REKT twice

Thank you guys!
I have yet to rig them...
And rig an ocarina as well.

Once those are done.
Gosh I have to migrate my development files too xD No biggy. Will just eat up some of my time.
Once They're propperly rigged (easy peasy) I'll show em off in all their glory.

Feather boas!

They'll look... less jarring under a less uniform lighting that it is subjected to in ogre meshy ;)

Discussion & Suggestions / Re: Idea for items!
« on: August 24, 2017, 07:43:50 AM »
I think a nose piercing may be only made to fit one species. Unless I go about making a version for all models.

Tongue piercings can be rigged to the tongue bones, making them less likely to be displaced on multiple species.
However clipping in the mouth could be bothersome for some...

General / Re: Characters
« on: August 21, 2017, 10:17:31 AM »
Of course you can.

There is a cat head in this game, though it's not very good. But people have been using the original body with the various feline and canine heads to make dog and cat characters. With a bit of imagination everything is possible ^^

I don't know if this is already a part of the game, because I mostly only reside in PI, but I am suggesting that there could be a Club map, such as like on wolf soul. Where you are indoors, and there is a couch to chill and a bar with little stools to sit on. Hope you take this suggestion to the animating, it would appreciated! I feel it would be a good place to start friendship and relaxation! Hope everyone else agrees to this idea as well! We already have dancing animation, why not a place to use it? :D

Perhaps there will be. Likely there will be.

With the new game room maps we will be making, we will need a map to store them all. And i think your description seems fit ;)

Thank you guys!

I hope you won't forget, this is also a suggestion/improvement blog, so keep forming opinions and ideas for a better future!

It's been a looong while since the last update on this blog. Do note I have to reinstall all the programs including LM before I can start working anew. But when I start...It'll be full force train to the face.

And I bring you, some nice examples of future maps. Note that as with some people's fears, the textures are not painfully light, but are very saturated for that very fancy...lush appearance of a tropical jungle atol. All textures and models are LM exclusive, so you won't (and hopefully shouldn't) find our stuff on other sites or servers.

Items are propperly places around and do not look all too copy-pasted. You can walk through plants that you realistically should walk through... while you can hop on the stone platforms/walls or lounge on the bent palm trees.
The only thing missing are propper, moody, dark nights.

Shoutout to josh for the awesome dancefloor, disco ball, seats and pool toys!


There is still so much for us to do till the next update. I hope small treats like this make the wait worth it ;)

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