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Messages - Nekoszowy

Pages: [1]
1
Game Help / Re: I need a help.
« on: September 18, 2016, 02:42:05 PM »
If I understand you correctly: you jumped into the portal and then you got a crash?
You can first try to run the game again and while begin on default/portal island hit 'H' and then when you get the "Home" window in the place where you have a number(it is probably 0) change it to 3 or 2 or any other dim, then hit 'Go'. Try walking to the crashing portal again on this dim if it won't work you can try reinstalling game or trying till it work.

It's my way when I'm playing Dragon's Den because DD's maps also crash like that.
Also, what is your first language?

2
Presets & Markings / Re: First preset(presets?)I'm gonna update this
« on: March 12, 2016, 07:16:34 PM »
Holy shit I love these presets! Nicely done! Especially if these are your first presets!
These are incredible! I can stare at the blue one for days c:

Awh, nice to hear that =^w^=
Thank you, it was really hard btw hah...

3
Ok, it work.
Thanks again.
I was trying by myself while copy>past Vitani's material, but it didn't work either xd

4
It's working now, you helped a lot, thank you ^^

Now just transparency on wings does not work(but when I was editing Vitani's material file into Chronos it worked somehow...)

5
Game Help / Transparency and scrolling doesn't work on my preset :/
« on: March 07, 2016, 12:15:58 AM »
Can someone look if it is right??
I don't know what I did wrong :c
Spoiler for Hiden:
material PS_ChronosMat/EyeMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.050000 0.050000 0.050000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture presets\ChronosEyeTex.png
            tex_address_mode wrap
            filtering trilinear
         }
      }
   }
}
material PS_ChronosMat/BodyMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         texture_unit
         {
            texture presets\ChronosBodyTex.png
            tex_address_mode wrap
            filtering trilinear
         }
      }
   }
}
material PS_ChronosMat/ManeMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture presets\ChronosManeTex.png
            tex_address_mode wrap
            filtering trilinear
         }
      }
   }
}
material PS_ChronosMat/TeethMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.050000 0.050000 0.050000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture presets\ChronosTeethTex.png
            tex_address_mode wrap
            filtering trilinear
         }
      }
   }
}
material PS_ChronosMat/HeadMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         texture_unit
         {
            texture presets\ChronosHeadTex.png
            tex_address_mode wrap
            filtering trilinear
         }
      }
   }
}
material PS_ChronosMat/TailMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         texture_unit
         {
            texture presets\ChronosTailTex.png
            tex_address_mode wrap
            filtering trilinear
         }
      }
   }
}
material PS_ChronosMat/WingMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture presets\ChronosWingTex.png
            tex_address_mode wrap
            filtering trilinear
         }
      }
   }
}
material PS_ChronosMat/BodyMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.050000 0.050000 0.050000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         cull_hardware none
         cull_software none
         alpha_rejection greater_equal 128
         texture_unit
         {
            texture presets\ChronosBodyTex.png
            tex_address_mode wrap
            filtering trilinear
         }
      }
   }
}
material PS_ChronosMat/BodyMat
{
   technique
   {
      pass
      {
               ambient 1 1 1 0.5
               diffuse 1 1 1 0.5
               specular 0.05 0.05 0.05 0.5
               emissive 0 0 0 0.5
               cull_hardware none
               cull_software none
                                        scene_blend alpha_blend
               
               texture_unit
         {
            texture presets\ChronosScrollTex.png
            scroll_anim 0.1 0.1
         }
      }
      pass
      {
         scene_blend alpha_blend
         texture_unit   
         {
            texture presets\ChronosBodyTex.png
         }
      }
   }
}

And here are my textures...
http://imgur.com/a/Wckjq

I really don't know where is mistake ;;

6
Presets & Markings / Re: First preset(presets?)
« on: March 06, 2016, 11:48:16 PM »
Thanks :)

Now I'm working with Chronos but transparency don't want to work :/

7
Presets & Markings / First preset(presets?)I'm gonna update this
« on: March 06, 2016, 08:37:31 PM »
Vitani is my first preset ever... Aand I need to redo it xD
What I like is fur texture, markings on her butt and her mane/tuft...
Oh, and eyes.
Spoiler for Hiden:


And here's how Vitani look like
http://imgur.com/d3rOL4z


edit:
Ye, he looks better.
Spoiler for Hiden:



He's so cute, omigosh.
Maybe I'll do his mane more bright.
DON'T you look at his wings. I'm still trying to figure them out xD

Big thanks to Jenxie13 for re-doing(I'm not sure if I can call it like this =-= ) codes in Chronos MATERIAL. Before this I almost threw my computer out of the window xd

8
Game Help / Invalid username/password.
« on: March 02, 2016, 06:08:59 PM »
I HAVE account in game with the same username as here(Nekoszowy), but once I want to log in, I can't :)
I don't know why, because I played normally some time ago :)
What can be the problem then?
I even have written down my password and username in notebook so there's no way I forgot...

9
Bugs & Glitches / Glitchet Phoenix model
« on: February 07, 2016, 07:34:50 PM »
I just noticed it when I bought it xd

And I though it's gonna be some majestic, gold birb xD

10
So I wanted to play and this the error I getting... Yesterday it worked fine...
But I have now screen drivers updating, so maybe this is the problem?


Okay, sorry for this. It's working now! That was because of update.

11
Tutorials / Re: How to make a Preset/Preset Tutorial
« on: January 04, 2016, 03:54:21 AM »

[/quote]
If your character shows up as all white, then that means there's an error in the coding. As for the fat body type, I think you would just need the CharacterBodyTex, not any of the ones with numbers.
[/quote]

Yeah, I fix it but how do I make preset to work in Multiplayer? Because when logging to Multiplayer my character is normal(as I create it normally)

12
Tutorials / Re: How to make a Preset/Preset Tutorial
« on: January 04, 2016, 02:08:17 AM »
Done everything but when I'm going to "Testing" there's ogre error about wings which I chose... I tried five times and still doesn't working :/

Well, I'd need to see the error, but I believe the wings are Wingless, Wings1, Wings2, and Wings3.
Wings1 is normal, Wings2 is faerie, and Wings3 is invisible.

I've had the same problem before.

And even if you did name them correctly like I said above, nobody can help because we don't have the error you got.
EDIT
M'kay, so this is the error. Everytime I want test :/

((I really doesn't though about posting error pic... Stuupit---// me))
I figured out what's was wrong. I just for some reason write "Wings1" when there's no such a thing.

But now my character is all white and I don't know where I have mistake.

And also, BodyTex. If I want my character to have "Fat" body structure I need to do preset on Body2Tex or BodyTex? This is part in tutorial I have problem with understand.

13
Tutorials / Re: How to make a Preset/Preset Tutorial
« on: January 03, 2016, 09:53:25 PM »
Done everything but when I'm going to "Testing" there's ogre error about wings which I chose... I tried five times and still doesn't working :/

14
Introductions / Oh, Hello
« on: August 18, 2015, 02:07:20 AM »
I am a cat. Nice to meet ya.
I missed Impressive Title and then I noticed something like "Last Moon"
That nostalgic feeling kills me.
This cat is an artist and loves cats and dragons. I have 4 cats...

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