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Author Topic: Preset help?(markings showing up in wrong place)  (Read 1790 times)

Offline Tenzin8Pema2438

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Preset help?(markings showing up in wrong place)
« on: December 09, 2015, 01:09:05 AM »
http://sta.sh/0sbtexw2a89


Seriously
wtf is wrong with this
I cannot get the mustache in the right place, he's got a wierd white blot in his forhead, part of his eyebrows cut off, I can't get a rim around the ears, AND his nose is huge????? I put everything in the right place
also, he has a lack of lining around his eye.
HELP?

Offline Jenxie13

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Re: Preset help?(markings showing up in wrong place)
« Reply #1 on: December 09, 2015, 02:41:59 AM »
You may need to shrink the size of the mustache itself because on a preset, the images really get maxed out and fill up a large amount of the body.
For the eyebrows, you will need to move them down a little bit as well, and for the rim around his ear, you will need to use the section of the UV map in the upper right hand corner, as that is the back of the head. You can easily shrink the nose as well, but I'm not really sure about what you mean about the "lack of lining."

Offline Venadryl

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Re: Preset help?(markings showing up in wrong place)
« Reply #2 on: December 09, 2015, 03:07:01 AM »
Whenever the textures you make get put on a model, they get stretched around and distorted a tiny bit. Think of trying to wrap a paper around an orange.

It usually takes me a lot of trial and error to get all the markings in place, especially on the character's face.

Offline Dutchval

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Re: Preset help?(markings showing up in wrong place)
« Reply #3 on: December 09, 2015, 08:21:19 AM »
Also make sure you're using the right UV. Some heads are ever so slightly distorted, moved around, etc which will change the appearance of what you originally intended

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