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« on: May 08, 2015, 07:20:00 AM »
Portal for first cave (remove or reintroduce first cave), the game crashes when you try to enter it
Deer tuft amount set too high makes game crash
House with lots of grass growing over the windows in Crater causes you to get stuck (don't know if this was intended)
When model with kitsune tail does double jump the tail get detached and doesn't turn with the body
'Safe zone' for prey animals in Hidden Valley, user models can't enter the elevated area that surrounds the map but prey animals can (was this intended?)
Prey only visible for some players but not for others (I'm not sure about this, I was hunting with someone who said she was trying to hunt Spike, she said she found Spike but couldn't defeat him on her own, she was running away from him typing in frantically "he is chasing me, help!" but I couldn't see the dragon at all.)
Tutorial crashes (remove or redo)
One of the tufts are out of sync on the fat/skinny/original bodies, it is the last tuft option (the one with the large amount of fur on the legs, back and neck). When a character runs the tuft is not synchronized with the leg or back motion.
Other tufts also do not always follow the backs of the models properly eg, when the deer bends the tuft bends away from the neck instead with it.