August 17, 2018, 04:03:53 AM

Author Topic: Making a Horse (latest update: Tue, Jun 23, 2015 at 8:10 pm EST)  (Read 6528 times)

Offline NecroBite

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(Have horse, will travel.  ;))

So far, I have a base model with head, tail, mane, ears, eyes and eyelids separate from each other. (Showing here:)
Spoiler for "Showing Here:":
Poly count of just 4206 tris. Also finished the inside of the mouth (teeth and gums), though I didn't make a roof or the mouth or anything. Do that in a bit.
I think I'm close enough to rigging to ask... for assistance. :x
I know how to rig, just need help with the specifics of IT.

EDIT: On the other hand, I have no idea what I'm doing besides the modeling and rigging. Any assistance would be helpful. .u.;;

EDIT1: I plan to provide this free for all servers, so long as I'm credited.
Also, plans: Variants (thoroughbred and draft), tufts (elbows, feathering, under jaw and fluffy ankles (for unicorns)), sharp canine like teeth (already almost done with those), tusks, saber teeth (just edit the canine teeth?).
The current version is already sort of a draft with the heavy face and wide body look, so that's half done, I guess.

EDIT 2:
Spoiler for "Variants":
Second one's really just a better look at the original.  Beefed up the draft a bit and shortened the legs also. The difference between the two is now more striking.
Poly count now totals 4,238.

EDIT 3: Made the thoroughbred horse's head thinner and longer. Bridge is less convex, eyes are slightly higher and nostrils/mouth slightly bigger also.


EDIT 4: Took some advice and brought the booties up a little higher.
Spoiler for "New Booties":
« Last Edit: June 24, 2015, 01:08:05 AM by NecroBite »

Offline Divinejackal

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Re: Making a Horse
« Reply #1 on: June 23, 2015, 07:19:50 PM »
YES

Offline NecroBite

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Re: Making a Horse
« Reply #2 on: June 23, 2015, 07:25:30 PM »
-sweats nervously-

Offline Dutchval

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Re: Making a Horse
« Reply #3 on: June 23, 2015, 09:22:47 PM »
Nice job! It really looks nice ^^

Avatar done by Sinprince! Signature done by UltimateCreations!

Offline NecroBite

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Re: Making a Horse
« Reply #4 on: June 23, 2015, 09:47:03 PM »
Thank you.
EDIT: Updated the main post.
EDIT 2: And again.
EDIT 3: And again. :D
« Last Edit: June 24, 2015, 01:07:41 AM by NecroBite »

Offline Jenxie13

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Re: Making a Horse (latest update: Tue, Jun 23, 2015 at 8:10 pm EST)
« Reply #5 on: June 24, 2015, 01:17:33 AM »
Woah, this is a very nice model you have, Necro! ^^ Good work!

Offline NecroBite

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Re: Making a Horse (latest update: Tue, Jun 23, 2015 at 8:10 pm EST)
« Reply #6 on: June 24, 2015, 02:32:09 AM »
Thank ye kindly.

Offline iPledgeTSM

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Re: Making a Horse (latest update: Tue, Jun 23, 2015 at 8:10 pm EST)
« Reply #7 on: June 24, 2015, 01:54:33 PM »
Awesome!

What are you using to make this?

Offline ȘΘιƲȘ

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Re: Making a Horse (latest update: Tue, Jun 23, 2015 at 8:10 pm EST)
« Reply #8 on: June 24, 2015, 03:44:51 PM »
*SCREES.* I love that; still.
Sweet serendipity.

Offline NecroBite

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Re: Making a Horse (latest update: Tue, Jun 23, 2015 at 8:10 pm EST)
« Reply #9 on: June 24, 2015, 10:10:08 PM »
(at iPledgeTSM)
I sculpted the original horse in Sculptris, then exported all the parts separately into Blender, where I created a new, lower poly mesh around it (using the original for reference/as a base). I could've just used decimate, I guess, but it actually looks better this way, even if it was more work.
The original model was 32,000 or so triangles, for reference.
I know you didn't ask for all that info, but... Eh. Maybe it'll be useful to you. Or to someone else, I guess.

Also, thanks x2.

Offline okina

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Re: Making a Horse (latest update: Tue, Jun 23, 2015 at 8:10 pm EST)
« Reply #10 on: June 25, 2015, 07:37:16 AM »
Noice indeed. I really like it!. And yeah, I accidentally posted this twice. Ugh.

\\EDIT: Removed duplicate <: ~Dutch
« Last Edit: June 25, 2015, 08:25:45 AM by Dutchval »

Offline NecroBite

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Re: Making a Horse (latest update: Tue, Jun 23, 2015 at 8:10 pm EST)
« Reply #11 on: June 25, 2015, 08:09:23 AM »
Thanks.
(No longer replying just to say thanks, but I'll think it in your direction if you say something positive about the horse.)

Offline Wildheart

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Re: Making a Horse (latest update: Tue, Jun 23, 2015 at 8:10 pm EST)
« Reply #12 on: October 23, 2015, 07:54:47 PM »
I like it! Well done!

Offline Jenxie13

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Re: Making a Horse (latest update: Tue, Jun 23, 2015 at 8:10 pm EST)
« Reply #13 on: October 23, 2015, 07:56:53 PM »
//LOCKING.
Wildheart, please do not bump threads that have not been posted on for more than one month. Necrobite, if you want this unlocked, please PM me. ^^